About Me
Im a Canadian fursuit maker who loves to make cartoons and be silly!Most of the work I make is from planet Nexion, an original species group I have been part of for 7+ years.Big fan of AUs! Owner of The Fear of Dark (Titan Ralsei AU) and Co-Artist of Starwatch:Alternative.Finally teaching myself to animate on Clip Studio Paint and it is AMAZING!
My Fursuits

Suke
Species: OceanTide Kyiozoku Mizune
Pronouns: He/They

Ralsei
Species: "Darkener Sheep"
Pronouns: He/They(She is okay too)

Ash
Species: Siamese Fancy Rat
Pronouns: They/It

Dandelion
Species: Minotaur
Pronouns: He/Him
My Fandoms
-Furry/Original Species
-Deltarune
-Bakugan Battle Brawlers
-Overwatch (Starwatch)
-The Owl House
-Beastars
My Blorbos
-Ralsei|Deltarune
-Brigitte|Starwatch
-Hunter|The Owl House
-Asriel|Undertale
-Chara|Undertale
-Rarity|My Little Pony
My Yumiships
-Leonidas|Bakugan Battle Brawlers (Non-Sharing but only with Aquos Leonidas)
-Pina|Beastars
-Kris|Deltarune

Charge
Species: Electric Wyvern
Pronouns: He/She/They

Leonidas
Species: Aquos Bakugan
Pronouns: He/Him
Terms Of Service
General TermsQuality Disclaimer
You can expect some imperfections in fur symmetry and gluing. We consider defects to be any visible rips, popped seams or elements that affect the wearer’s comfort1. If you are under the age of 15, you will need to ask you parents for permission to purchase a Fursuit, and allow contact between seller and recipient.2. All artwork will have the full art process shown unless asked not to. I will also do up to 5 revisions per stage of art (ie sketch, lineart, etc). I will not change the art in a major way after passing the stage it could be changed. If you wish for me to completely change the art it will cost extra depending on the changes requested.3. Payment is to be completed either all up front or half at the start, half after the final sketch.4. All commissions are handled through Twitter, Bluesky, Kofi or Discord direct messaging.5. We work from your reference images and detailed information to create your commission. If you see WIPs we send and want tweaks or small adjustments along the way, we will accommodate, within reason.Quotes
1. Quotes are valid until the end of the year. If your project wasn’t selected and you are still interested to apply for a commission in the future, you will need an updated quote.Material Choices
1. Please be aware that there is a limited color palette available for fabrics (Faux fur and minky). But we will do our best to match the colour to the reference.2. We dont accept fur already bought from you or others. If you need a particular color from a seller you know, we can buy it from them, but this is not always possible. (This could charge more the total price)Payment and Refund policy
1. For digital artwork, recipient has one week to pay of an accepted commission. Failure to pay during the allotted time will result in commission slot cancellation.2. Fursuit's should be paid 200$ (minimum) a month. One year to pay the Fursuit off in full (special circumstances can cause this to be extended).3. I reserve the right to cancel and refund the money for your commission at any time if the commission has not started.4. Fursuit commissions will be refunded 50% if it has been started. If cancelled after completion of the Fursuit, recipient will be refunded 25% (And not receive the product).5. We DON’T refund you if you decide to disappear with no reason.
We DON’T refund you for wrong measurements communications.
We DON’T refund you if you will be harassing or aggressive with us and we cancel your commission.Use Policy
1. As the artist, I retain all rights to my artwork. I reserve the right to repost, use, and sell created art in digital or physical form.2. I do not claim any rights to characters and other intellectual properties used.3. Commercial rights are available (Please contact seller for more information).4. My artwork is not to be use in ANY Unethical Computer Rendered Artificial Pictures (UCRAP/AI "art") or data processing.
Selling or minting my artwork for cryptocurrency and using it for NFT transactions is not allowed either.Warranty and Safety
1. If your suit arrives with any fitment issues or is defective in any way, please contact us right away to arrange an edit.2. Your fursuit has 30 days warranty from the date of arrival to you.
This covers repairs of rips, popped seams and adhesion failure. Please contact us to arrange a fix. While under warranty, buyer pays shipping to seller, and seller pays shipping back to buyer. Buyer is responsible for ensuring the suit is returned to us in a clean condition.3. Warranty does not cover damage incurred from misuse or rough-housing in fursuit. It does not cover sizing issues due to buyer providing incorrect measurements4. Modify the suit in any way will avoid the warranty, so please be sure to ask us before doing it.5. Using the fursuit for sexual activities will cancel the warranty automatically.The following is considered copyright infringement, and if you break it in any way, your rights to the drawing will be revoked:
1. Reproducing or using the copyrighted artwork commercially.
2. Selling or minting my artwork for cryptocurrency and using it for NFT transactions.
3. Using my art for Unethical Computer Rendered Artificial Pictures (UCRAP/AI "art")
4. Taking credit for the creation of the artwork.
5. Removing any watermarks or signatures.
6. Altering the artwork without my consent.
Xelrin
General Traits:Eyes:
Xelrin are nocturnal creatures that have two sets of eyes, which they can use to track multiple prey at the same time. They have two sets of eyelids, a clear set that they use to keep their eyes moisturized and to protect from sand and dust while hunting. And a second set of eyelids to clean and dampen the clear eyelids.

Beak with Teeth:
Xelrin have a strong upper beak for attacking their prey along side a sharp set of fangs to help them lock into place before injecting venom into their victim.Their noses are squishy, similar to some canine species of Nexion like Farret and Fluvols. Desert, Ocean, and Volcanic Xelrin have a flat furred nose instead, which they can close off while digging/swimming.Ears
Xelrin have 4 sets of ears to help them with tracking and staying alert. The glowspots on their ears are their eardrums, vibrating to sounds. They can choose what glowspots are actively listening, allowing them to narrow down where sounds are coming from.Horns
Xelrin always have horns, either small or large. While every variant have an average horn size, they can be any size. These horns are primarily used in territorial conflicts or play fighting with other pack mates.Paws and Hooves:
Xelrin have a set of webbed paws with four toes, three front facing, and one back facing to help them purch on trees for long periods of time. While Xelrin are not normally aquatic, their webbed paws help them swim so they can scavange for fish and clams. Their thumbs have a large curved claw which they used when attacking larger prey.Arctic Xelrin have hooves instead of paws to help prevent frostbite in the cold arctic of Karhklo. While they do have a small thumb claw and back facing finger, they have evolved to be basically useless to them.*While Meadow Xelrin have both front paws and back hooves, they do NOT have thumb claws on their back hooves.

Feather Fur:
While they have incredibly soft fur to the touch, if you look deeper into their pelt, you will learn that their fur is actually made up of really puffy feathers. These feathers can be puffed up in some Xelrin more than others, making them look extra fluffy.Sparkling Feathers/Parts
For some Xelrin, they have special feathers or scales that sparkle in the sunlight to help attract a mate. These parts will shed yearly to keep their shine fresh. Large amounts of Xelrin are often kept in feather farms to keep up with demands for their shiny feathers in expensive clothing and jewelry.Tail:
Xelrin have long tails, normally the length of their body. This tail is used while hunting smaller prey, curling around their victim until they break their spine or their venom sets in. They curl their tails around branches while in trees, sometimes hanging down from their tail before jumping down. Their tails are really expressive, and may curl around those they like.
GlowVenom:
An Xelrin's mouth is filled with a thick, paralyzing venom that is produced in their fangs. They will rub the ground and objects with this venom to mark their territory. This venom glows in the presence of high magic, making it highly desirable to Mizune tribes and other magical anthro species.The chemical components to their venom changes depending on their mood, tracked through their glow colors.Effects:
-Neutral: Paralysis, Fever, Dizziness, Burning, lethal in large doses.-Happy: A Cold Soothing Feeling, Helps with Headaches and Pain Reduction.-Sad: Extreme Headache, Nausea, and Fainting, normally not lethal.-Angry: Paralysis, Intense Stabbing and Burning, Fever, Swelling, Low Immune Response, normally fatal without antivenom.
Glowspots:
Xelrin have squishy pads found all across their bodies that light up different colors depending on their emotions. There is no universal color coding for their venom, so the same color may mean two completly different things. When a Xelrin is asleep, they will not glow, their glowspots turning into a grey color.
Additions:-Feather Hairstyle
-Face and Body Spikes *Volcanic Xelrin can have extra normal spikes, not glowing spikes
-Furred Tusks
-Extra Fluff/Feathers
-IntersexMutations:Uncommon
-No Horns
-White Sclera
-White Pupil
-No Claws
-2 Eyes
-No EyesRare
-Unfurred Tusks
-No Feathers
-Exposed Bone
-Extra Glow Spots
-Extra Limbs
BehaviorHunting:
Xelrin hunt both alone and in packs. When hunting smaller prey, they stalk them from above, waiting patiently for the perfect time to pounce on them, sinking their venom into their victom before they can even struggle. When hunting larger prey, a pack of 6-8 Xelrin will surround their prey, trying to latch onto them to slowly fill their victim with a large dose of venom. Large meals are commonly shared with the whole pack.Packs:
In the wild, Xelrin live in large packs of up to 40 members. With their hierarchy being based solely on age, an older member will always rank above a younger member. Feathers are treated above Claws, getting meals first but having no authority within the pack.Diet and Digestion:
Xelrin are carnivores, only eating meat. They eat small rodents, birds, bugs, and can also hunt larger prey like Illumafarharsi and Peanoteks. They are known to scavenge carcasses and old trash when desperate. An Xelrin's all time favorite treat are clams, which they crack open using their curved claw.Taming:
Tamed Xelrin are incredibly loyal to their owner, treating them like the leader of their pack. Domesticated Xelrin commonly climb their owner to request attention, and might even give small little love bites. It is recommended to have more than one Xelrin as a pet so they can bond with each other.Xelrin have been domesticated across Nexion for hundreds of years, easily obtained in most continents of the world. While it isn't recommended, you can take in a young wild Xelrin and tame them given enough time, food, and patience.Some breeds are much more rare to find tamed due to their living requirements, like Meadow and Volcanic Xelrin.Pet Xelrin normally don't live longer than 80 years.Farms:
In a lot of Mizune tribes, Xelrin are kept for their glowing venom. They mix the venom with ash and other compounds to make a safe glowing paint. Venom can be collected from their spit or directly from their fangs, and it is common practice with pet Xelrin to regularly milk their venom to keep from accidents.While Xelrin naturally shed their feathers, this normally only happens once or twice a year. So to keep up with demand for their sparkling feathers, some unsavoury people choose to forcibly remove their feathers when they grow long enough. This often leads to them not being ability to grow new feathers after a long period of abuse.Species Relationships:-Comizu Mizune
Forest Xelrin are a common pet by Comizu Mizune. Mizune feed them scraps, in return, the Xelrin acts like an alarm system for the tribe.-Kyiozoku Mizune
DeepSea Xelrin are known for stealing from smaller Kyiozoku Mizune packs. Some Xelrin have even been known to group up on a lone Mizune, stealing everything that they can.While rare, some DeepSea and Shallow Water Xelrin are kept as pets by Kyiozoku Mizune. While they will treat their owner as a pack member, they are known to still be hostile to unfamiliar Mizune.-Chikyuzoku Mizune
Desert Xelrin are an incredibly common pet for Chikyuzoku Mizune. They are often used as livestock guardians, burying underground and jumping anything that tries to attack their herd.-Mushiju
Desert Xelrin are known to hide in Mushiju dens during harsh heat waves. While in these dens, they eat unwanted bugs that live on the roots of the Ruvinta Tree. Their venom remains on the bark, acting as a natural pest control.-Hizoku Mizune
Volcanic Xelrin are known to occasionally attack Hizoku who travel alone on the volcanos of Azarkarth.-Korizoku Mizune
Artic Xelrin were specifically bred to get along with Korizoku Mizune. Most Korizoku families have at least one of them. Their spit is used to mark the paths back to the Korizoku hibernation grounds.
VariantsForest Xelrin:
Breed: Corupluma
Regions: Mardan/Honazoo/Warras (Sinzabar)
Size: 24"-28”(24"tail)Traits:
-Medium Fur Length
-4 Eyes
-Beak With Fangs
-4 Equal Sized Ears With 2 Glow Spots
-Medium Horns
-Webbed Paws
-Large Curved Thumb Claw
-Sparkling Leg Feathers
-4 Arm/Leg Glowspots
-Long Sparkling Back Fearthers
-Long Feather Tipped Tail With 4 Glow SpotsGender Differences:
-Sparkling Neck Feathers (Female)Forest Xelrin are the most common Xelrin in Nexion, found living within the forests of Sinzabar. They climb up into trees, using their large feathers to help lure in prey, tricking them into thinking they are a fresh shrub before pouncing on them. With their feline like personality they are the most common to be kept as house pets or pest control.
General Traits:Eyes:
Xelrin are nocturnal creatures that have two sets of eyes, which they can use to track multiple prey at the same time. They have two sets of eyelids, a clear set that they use to keep their eyes moisturized and to protect from sand and dust while hunting. And a second set of eyelids to clean and dampen the clear eyelids.
General Traits:Eyes:
Xelrin are nocturnal creatures that have two sets of eyes, which they can use to track multiple prey at the same time. They have two sets of eyelids, a clear set that they use to keep their eyes moisturized and to protect from sand and dust while hunting. And a second set of eyelids to clean and dampen the clear eyelids.
